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8. OUTPUTS

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8.2 LOD Generation

DynDOLOD is a set of simple tools based on xEdit/xLODGen to automatically create a Skyrim mod based on the load order which adds distant LOD for objects and trees to Skyrim. By combining DynDOLOD with xLODGen users can create drastically enhanced static object LOD + tree LOD and the new, optional dynamic distant object LOD in a few simple steps.

Click here to download the mod from nexusmods.com.

Select DynDOLOD (the first main file) and click on manual download and slow download (if you are not a premium member).

When downloaded got to the folder where the file has been downloaded, cut the file DynDOLOD-32382-2-96-1621002196.7z and copy it to your NOLVUS\TOOLS directory

Right click on the file DynDOLOD-32382-2-96-1621002196.7z, select 7-zip and Extract to DynDOLOD-32382-2-96-1621002196

Rename the folder DynDOLOD-32382-2-96-1621002196 to DynDOLOD and delete the archive file DynDOLOD-32382-2-96-1621002196.7z

MOD Installation

On the right combo box select edit

Click on "+" Button and select Add from file...

Browse to NOLVUS\TOOLS\DynDOLOD\DynDOLOD and select TexGenx64.exe

Fill informations as shown (don't forget to add -sse in the arguments section ) and click on Apply.

Click on "+" Button and select Add from file...

Browse to NOLVUS\TOOLS\DynDOLOD\DynDOLOD and select DynDOLODx64.exe

Fill informations as shown (don't forget to add -sse in the arguments section ) and click on Apply.

Textures Generation

Select DynDOLOD - TextGen from the right combobox and click on Run button (Always run it from Mod Organizer)

DynDOLOD is loading files...

Select informations as shown and click on Start

DynDOLDO is processing, this can take some times (+/- 20 minutes), when finished you should see this result then click on Exit

Go to NOLVUS\TOOLS\DynDOLOD\DynDOLOD\TexGen_Output, right click on the generated textures directory, select 7-zip and Add to textures.7z

The archive is now created, you can delete the textures folder.

In Mod Organizer 2 click on add mod button

Browse to NOLVUS\TOOLS\DynDOLOD\DynDOLOD\TexGen_Output\textures.7z and select OK

Fill informations as shown and click on OK

Textures are now installed

LOD Generation

Go to the directory NOLVUS\TOOLS\DynDOLOD\DynDOLOD\Edit Scripts\DynDOLOD and open the file DynDOLOD_SSE.ini with a text editor of your choice

Make sure the value TreeLOD is set to 0

Save the file

Select DynDOLOD from the right combobox and click on Run button (Always run it from Mod Organizer)

DynDOLOD is loading files

Click on OK

Right click on the list and select all

Click on High button

Select options as shown and click OK

DynDOLOD is processing, it can take some times (20 to 40 minutes).

When finished, you should see the message DynDOLOD Worlds completed successfully, click on Save & Exit

Go to NOLVUS\TOOLS\DynDOLOD\DynDOLOD\DynDOLOD_Output, select all folders and files, right click then select 7-zip and Add to archive

Name the archive DynDOLOD_Output.7z and select none as compression level then click OK.

The archive is now created, you can delete everything except the archive file

In Mod Organizer 2 click on add mod button

Browse to NOLVUS\TOOLS\DynDOLOD\DynDOLOD\DynDOLOD_Output\DynDOLOD_Output.7z and select OK

Fill informations as shown and click on OK

LODS are now installed

Warning!!!

Delete the 2 created mods DynDOLOD - Textures and DynDOLOD - Output each time you REGENERATE LODS.

Used to generate terrain LODs.

Click here to download the mod from forum.step-project.com.

Click on xLODGen beta 76

When downloaded got to the folder where the file has been downloaded, cut the file xLODGen.76.7z and copy it to your NOLVUS\TOOLS directory

Right click on the file xLODGen.76.7z, select 7-zip and Extract to xLODGen.76

Rename the folder xLODGen.76 to xLODGen and delete the archive file xLODGen.76.7z

MOD Installation

On the right combo box select edit

Click on "+" Button and select Add from file...

Browse to NOLVUS\TOOLS\xLODGen\xLODGen and select xLODGENx64.exe

Fill informations as shown (don't forget to add -sse and -o in the arguments section ) and click on Apply.

LOD Generation

Uncheck DynDOLOD - Textures and DynDOLOD - Outputs mods

Select SSE LODGen from the right combobox and click on Run button (Always run it from Mod Organizer)

SSE LODGen is loading files

Right click on the list and select all

Uncheck Objects LOD, Trees LOD and check only Terrain LOD

Select informations as shown for LOD4

Select informations as shown for LOD8

Select informations as shown for LOD16

Select informations as shown for LOD32, then click Generate

SSE LODGen is processing, it can take some times (+/- 40 minutes).

When finished, you should see the message LOD generation complete, close the window.

Double click on overwrite and check if you have this result, then close the window

Right click on overwrite and select Create Mod...

Type SSE LODGen and click OK

Check DynDOLOD - Textures, DynDOLOD - Outputs and SSE LODGen mods

Terrain LODs are now installed

Warning!!!

Delete SSE LODGen mod before regenerating terrain lods.

Post Installation Setup

Select LOOT from the right combobox and click on Run button (Always run it from Mod Organizer)

Click on the sort button

You will get this screen

Click on Apply

Your mods plugins are now ordered correctly.

Start the game

Select SKSE and click on Run

In the game main menu load your last saved game.

Start to test if all the mods have been installed correctly.

Make a save game and exit the game.

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