DynDOLOD is a set of simple tools based on xEdit/xLODGen to automatically create a Skyrim mod based on the load order which adds distant LOD for objects and trees to Skyrim. By combining DynDOLOD with xLODGen users can create drastically enhanced static object LOD + tree LOD and the new, optional dynamic distant object LOD in a few simple steps.
Click here to download the mod from nexusmods.com.
Select DynDOLOD (the first main file) and click on manual download and slow download (if you are not a premium member).
When downloaded got to the folder where the file has been downloaded, cut the file DynDOLOD-32382-2-96-1621002196.7z and copy it to your NOLVUS\TOOLS directory
Right click on the file DynDOLOD-32382-2-96-1621002196.7z, select 7-zip and Extract to DynDOLOD-32382-2-96-1621002196
Rename the folder DynDOLOD-32382-2-96-1621002196 to DynDOLOD and delete the archive file DynDOLOD-32382-2-96-1621002196.7z
On the right combo box select edit
Click on "+" Button and select Add from file...
Browse to NOLVUS\TOOLS\DynDOLOD\DynDOLOD and select TexGenx64.exe
Fill informations as shown (don't forget to add -sse in the arguments section ) and click on Apply.
Click on "+" Button and select Add from file...
Browse to NOLVUS\TOOLS\DynDOLOD\DynDOLOD and select DynDOLODx64.exe
Fill informations as shown (don't forget to add -sse in the arguments section ) and click on Apply.
Select DynDOLOD - TextGen from the right combobox and click on Run button (Always run it from Mod Organizer)
DynDOLOD is loading files...
Select informations as shown and click on Start
DynDOLDO is processing, this can take some times (+/- 20 minutes), when finished you should see this result then click on Exit
Go to NOLVUS\TOOLS\DynDOLOD\DynDOLOD\TexGen_Output, right click on the generated textures directory, select 7-zip and Add to textures.7z
The archive is now created, you can delete the textures folder.
In Mod Organizer 2 click on add mod button
Browse to NOLVUS\TOOLS\DynDOLOD\DynDOLOD\TexGen_Output\textures.7z and select OK
Fill informations as shown and click on OK
Textures are now installed
Go to the directory NOLVUS\TOOLS\DynDOLOD\DynDOLOD\Edit Scripts\DynDOLOD and open the file DynDOLOD_SSE.ini with a text editor of your choice
Make sure the value TreeLOD is set to 0
Save the file
Select DynDOLOD from the right combobox and click on Run button (Always run it from Mod Organizer)
DynDOLOD is loading files
Click on OK
Right click on the list and select all
Click on High button
Select options as shown and click OK
DynDOLOD is processing, it can take some times (20 to 40 minutes).
When finished, you should see the message DynDOLOD Worlds completed successfully, click on Save & Exit
Go to NOLVUS\TOOLS\DynDOLOD\DynDOLOD\DynDOLOD_Output, select all folders and files, right click then select 7-zip and Add to archive
Name the archive DynDOLOD_Output.7z and select none as compression level then click OK.
The archive is now created, you can delete everything except the archive file
In Mod Organizer 2 click on add mod button
Browse to NOLVUS\TOOLS\DynDOLOD\DynDOLOD\DynDOLOD_Output\DynDOLOD_Output.7z and select OK
Fill informations as shown and click on OK
LODS are now installed
Warning!!!
Delete the 2 created mods DynDOLOD - Textures and DynDOLOD - Output each time you REGENERATE LODS.
Used to generate terrain LODs.
Click here to download the mod from forum.step-project.com.
Click on xLODGen beta 76
When downloaded got to the folder where the file has been downloaded, cut the file xLODGen.76.7z and copy it to your NOLVUS\TOOLS directory
Right click on the file xLODGen.76.7z, select 7-zip and Extract to xLODGen.76
Rename the folder xLODGen.76 to xLODGen and delete the archive file xLODGen.76.7z
On the right combo box select edit
Click on "+" Button and select Add from file...
Browse to NOLVUS\TOOLS\xLODGen\xLODGen and select xLODGENx64.exe
Fill informations as shown (don't forget to add -sse and -o in the arguments section ) and click on Apply.
Uncheck DynDOLOD - Textures and DynDOLOD - Outputs mods
Select SSE LODGen from the right combobox and click on Run button (Always run it from Mod Organizer)
SSE LODGen is loading files
Right click on the list and select all
Uncheck Objects LOD, Trees LOD and check only Terrain LOD
Select informations as shown for LOD4
Select informations as shown for LOD8
Select informations as shown for LOD16
Select informations as shown for LOD32, then click Generate
SSE LODGen is processing, it can take some times (+/- 40 minutes).
When finished, you should see the message LOD generation complete, close the window.
Double click on overwrite and check if you have this result, then close the window
Right click on overwrite and select Create Mod...
Type SSE LODGen and click OK
Check DynDOLOD - Textures, DynDOLOD - Outputs and SSE LODGen mods
Terrain LODs are now installed
Warning!!!
Delete SSE LODGen mod before regenerating terrain lods.
Select LOOT from the right combobox and click on Run button (Always run it from Mod Organizer)
Click on the sort button
You will get this screen
Click on Apply
Your mods plugins are now ordered correctly.
Select SKSE and click on Run
In the game main menu load your last saved game.
Start to test if all the mods have been installed correctly.
Make a save game and exit the game.
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